Cascade is a match-3-based game developed by Funkitron and published by Big Fish Games in July 2014. The game traverses various game lands, comprising around 19 levels. Each land introduces a unique mechanic for that land, which can then able to be used in other lands.
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Position: Level Design & Development Intern
Duration: Summer 2016 & 2017
Position 2: Part-time Level Balancer
Duration 2: August 2017 - October 2018
Company: Funkitron Inc.
Technologies: Lua
Worked with the Game Design Team to create new mechanics for the game.
Designed, balanced, and scripted new levels to be added to new areas in the game.
Supervised the design and level construction of a set of levels for the game area.
Coordinated with the art team on what we wanted the land to look and feel like, and communicated what we needed in terms of the mechanic's design
Helped to create an outline of a story and organize the level ideas
Playtested and QA new levels for balancing
Cascade - Official Trailer